[TIP] testing: why bother?

Jamu Kakar jkakar at kakar.ca
Sat Mar 26 06:24:27 PDT 2011


Hi Alfredo,

On Wed, Mar 23, 2011 at 2:06 PM, Alfredo Deza <alfredodeza at gmail.com> wrote:
> I am about to give a presentation about testing in a couple of days and the
> audience is in its majority a
> "we do not write tests" one :(
> If you had to name the single most important reason why you need to write
> tests (or keep up with them) what
> would that reason be?
> You can reply with multiple ones, but I am interested in the one you think
> is *the* mot important one.
> One thing to consider though is to think about the problem from their
> perspective: "Why do I need to write tests?"
> I want to make a dent in that crippled thinking!
> I also posted the question in Convore but not everybody is in there, plus I
> know that I get the best quality
> testing-related answers here :)
> Any feedback is *greatly* appreciated!

It's too late for your talk, obviously, but unless I missed something
in the thread, no one mentioned my primary reason for doing TDD:

It's the fastest way to develop software.

My goal is to write software that is:

- Reliable

- Fast

- Easy for my users to use (and, per the above, something they can
  trust and take delight in)

- Easy for me and other programmers to understand and change

- Fun (for everyone)

TDD helps me achieve these goals because I end up with:

- Better design (actually, I'm not sure it's that as much as I avoid
  bad designs, because I often realize they're bad before I've written
  a bunch of code).

- Consistent velocity.  When I have a good test suite I rarely get
  into a situation where I lose many hours (or days) trying to debug a
  problem.  This is a big part of "fastest way to develop software".
  It doesn't matter if I can write a few functions faster now, without
  tests, if I can't sustain it over time.  My experience has taught me
  that I struggle to sustain a high level of productivity without
  tests.

- The ability to experiment and refactor confidently.

- A consistent feeling of achievement that makes the whole process
  more engaging and more fun.

I could go on, but the basic point is that I haven't found a way to
meet my goals any more quickly than by using TDD.  If I could do less
and move faster to achieve my goals, I would, but I haven't figured
out what that looks like yet.  Perhaps better programming languages
will reduce/remove the need for testing in the future.

Thanks,
J.



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