[ec2m] Physics engines: MathEngine/Karma/Vortex v. Havok
Richard Reeve
richardr at dai.ed.ac.uk
Wed Sep 26 21:49:08 PDT 2001
Hi Tim,
When I said the new major release, I meant 4.0, a prerelease of which is
now on the website (4.0pre1 seems to work). As far as I can tell - and I
confess I haven't had time to look in any great detail - you create a
dmIntegrator object and give it a list of dmSystem objects to simulate -
there doesn't seem to be any limit on the number. I don't know how
interaction works between different dmSystems, so that may need some work,
but the framework is all there.
Hope that helps,
Cheers,
Richard Reeve.
> I'm very interested to hear that the new release of
> DynaMechs allows/will allow multiple objects to be
> simulated (Richard - do you know when this will happen?
> I had a look at the DynaMechs webpage, but couldn't
> see it mentioned).
>
> One of the reasons I haven't looked at DynaMechs
> (and the same goes for Darwin2K) in much detail is
> that I have been wanting to move on to co-evolutionary
> simulations between multiple creatures. It was not
> possible to do this with previous versions of
> DynaMechs, which could only cope with a single
> articulated system.
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