[Avida-SVN] r3455 - development/source/actions
connel42 at myxo.css.msu.edu
connel42 at myxo.css.msu.edu
Thu Oct 8 08:07:43 PDT 2009
Author: connel42
Date: 2009-10-08 11:07:42 -0400 (Thu, 08 Oct 2009)
New Revision: 3455
Modified:
development/source/actions/PopulationActions.cc
Log:
re-implemented action to kill organisms within a certain radius if some resource is below a threshold
Modified: development/source/actions/PopulationActions.cc
===================================================================
--- development/source/actions/PopulationActions.cc 2009-10-07 20:15:30 UTC (rev 3454)
+++ development/source/actions/PopulationActions.cc 2009-10-08 15:07:42 UTC (rev 3455)
@@ -3944,12 +3944,12 @@
/*
Kill organisms in N randomly-chosen cells if the level of the given resource
- in the chosen cell is below the configured threshold
+ in the chosen cell is above the configured threshold
Parameters:
- The number of cells to kill (default: 0)
- The name of the resource
- - The amount of resource below which to execute the kill (default: 0)
+ - The amount of resource above which to execute the kill (default: 0)
*/
class cActionKillNAboveResourceThreshold : public cAction
@@ -3992,7 +3992,96 @@
};
+/*
+ Kill all organisms within a given radius of a randomly-chosen cell if the level
+ of the given resource in the chosen cell is below the given threshold. Currently
+ only works for toruses and bounded grids.
+
+ Parameters:
+ - The number of kill radii to use (default: 0)
+ - The radius of the kill zone (default: 0)
+ - The name of the resource
+ - The amount of resource below which to execute the kill (default: 0)
+ */
+class cActionKillWithinRadiusBelowResourceThreshold : public cAction
+ {
+ private:
+ int m_numradii;
+ int m_radius;
+ cString m_resname;
+ double m_threshold;
+ public:
+ cActionKillWithinRadiusBelowResourceThreshold(cWorld* world, const cString& args) : cAction(world, args), m_numradii(0), m_radius(0), m_threshold(0.0)
+ {
+ cString largs(args);
+ if (largs.GetSize()) m_numradii = largs.PopWord().AsInt();
+ if (largs.GetSize()) m_radius = largs.PopWord().AsInt();
+ if (largs.GetSize()) m_resname = largs.PopWord();
+ if (largs.GetSize()) m_threshold = largs.PopWord().AsDouble();
+ }
+
+ static const cString GetDescription() { return "Arguments: [int numradii=0, int radius=0, string resource name, double threshold=0]"; }
+
+ void Process(cAvidaContext& ctx)
+ {
+ const int world_x = m_world->GetPopulation().GetWorldX();
+ const int world_y = m_world->GetPopulation().GetWorldY();
+ const int geometry = m_world->GetConfig().WORLD_GEOMETRY.Get();
+
+ assert(m_numradii >= 0);
+ assert(m_radius >= 0);
+ assert(m_radius <= world_x);
+ assert(m_radius <= world_y);
+ assert(m_threshold >= 0.0);
+ assert(geometry == nGeometry::GRID || geometry == nGeometry::TORUS);
+
+ double level;
+ int target_cell, current_cell;
+ int row_adj, col_adj;
+ cPopulation& pop = m_world->GetPopulation();
+ int res_id = m_world->GetPopulation().GetResourceCount().GetResourceCountID(m_resname);
+
+ assert(res_id != -1);
+
+ for (int i = 0; i < m_numradii; i++) {
+
+ target_cell = m_world->GetRandom().GetInt(0, pop.GetSize()-1);
+ level = pop.GetResourceCount().GetSpatialResource(res_id).GetAmount(target_cell);
+
+ if(level < m_threshold) {
+ const int current_row = target_cell / world_x;
+ const int current_col = target_cell % world_x;
+
+ for(int row = current_row - m_radius; row <= current_row + m_radius; row++) {
+
+ if( ((row < 0) || (row >= world_y)) && (geometry == nGeometry::GRID) ) continue;
+
+ for(int col = current_col - m_radius; col <= current_col + m_radius; col++) {
+ if( ((col < 0) || (col >= world_x)) && (geometry == nGeometry::GRID) ) continue;
+
+ if(geometry == nGeometry::TORUS) {
+ row_adj = (row + world_y) % world_y;
+ col_adj = (col + world_x) % world_x;
+ } else if(geometry == nGeometry::GRID) {
+ row_adj = row;
+ col_adj = col;
+ }
+
+ current_cell = (world_x * row_adj) + col_adj;
+ pop.KillOrganism(pop.GetCell(current_cell));
+ m_world->GetStats().IncNumOrgsKilled();
+ }
+ }
+
+ } // End if level at cell is below threshold
+
+ } //End iterating through kill zones
+
+ } //End Process()
+ };
+
+
/*
Kill a percentage of organisms in all demes
@@ -4305,6 +4394,7 @@
action_lib->Register<cActionKillNBelowResourceThreshold>("KillNBelowResourceThreshold");
action_lib->Register<cActionKillNAboveResourceThreshold>("KillNAboveResourceThreshold");
+ action_lib->Register<cActionKillWithinRadiusBelowResourceThreshold>("KillWithinRadiusBelowResourceThreshold");
action_lib->Register<cActionDiffuseHGTGenomeFragments>("DiffuseHGTGenomeFragments");
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