[alife] [Final CFP] IEEE CEC Special Session on EC and Games: from theory to applications

moshaiov at post.tau.ac.il moshaiov at post.tau.ac.il
Mon Jan 23 03:01:06 PST 2017


** Apologies for multiple postings **
** Please kindly forward to those who may be interested **
** FINAL DEADLINE: Paper Submission: 30 January 2017 **

################
Call for Papers
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2017 IEEE Congress on Evolutionary Computation Special Session on EC  
and Games:
from theory to applications

June 5-8, 2017, at Donostia - San Sebastián, Spain

URL: http://www.eng.tau.ac.il/~moshaiov/CEC2017SS_EvolutionaryGames.pdf

** FINAL DEADLINE: Paper Submission: 30 January 2017 **


***********Submission Note**************

In the Main research topics drop-down menu please select: *SS28:
Evolutionary Games: from theory to applications


**************Aim and Scope******************:

Game-theoretic modelling and solution methods are important in many  
application areas such as: biology, robotics, defense, economics,  
social science, computer games and AI.
Evolutionary computation has been applied not only to searching for  
strategies, but also to other aspects of games such as the generation  
of games, learning players' behavior, design of non-player characters  
and more.
The aim of this special session is to bring together the IEEE-CEC  
community of researchers who are interested in the theory and  
applications of Evolutionary Games (EG) to present their recent  
research findings and work.
Note: The term evolutionary game theory commonly refers to game models  
of evolution in nature. Here, this term refers also to game models of  
evolutionary computations, which may be associated with the  
development of technical systems.

*******************Topics*********************:

Topics of interest include but are not limited to:
Theory including:
Analysis of equilibrium and evolutionary stable strategies in  
evolutionary games
Pareto optimality in evolutionary games
Theoretical analysis of evolutionary games
Theoretical analysis of mechanism design and social choice
Theoretical analysis of uncertainty, robustness, and delays in  
evolutionary games
Computational Methods such as:
Co-evolutionary learning of strategies
Evolutionary design of NPCs
Evolutionary machine learning applied to game theoretic models
Evolutionary multi-objective games
GP, GA, ES, DE, MC and game-theoretic models
Game-generation using evolutionary computation techniques
Generalization and transfer learning in co-evolutionary learning of  
game strategies
Hybrid methods and games
Neuroevolution and games
One-sided evolutionary search of strategies
Rolling horizon evolutionary algorithms
Applications including:
Applications of EG in computer games and AI
Applications of EG in robotics
Applications of EG in biological systems
Applications of EG in economics
Applications of EG in defense (air, land, sea, and cyber)
Applications of EG in social science
Applications of EG in engineering design and manufacturing
Real-life examples of using EG

***********Paper Submission***********:

Please follow the IEEE CEC 2017 Submission Web Site. Special session  
papers are
treated the same way as regular conference papers. All papers
accepted and presented at CEC 2017 will be included in the conference
proceedings published by IEEE Explore, which are typically indexed by EI.

***********Submission Note**************

In the Main research topics drop-down menu please select: *SS28:
Evolutionary Games: from theory to applications


*******Organizers********************:
Amiram Moshaiov, Abhishek Gupta, and Hussein Abbass




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