[alife] CIGPU 2010 Call For Papers

Tony Lewis tony at dcs.bbk.ac.uk
Tue Nov 24 04:36:21 PST 2009


* Apologies for cross posting. Please help forward to interested people *

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CIGPU 2010 - CALL FOR PAPERS

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Special session:
Computational Intelligence on Consumer Games and Graphics Hardware  
(CIGPU 2010)

As part of:
IEEE World Congress on Computational Intelligence Conference 2010 (WCCI-2010)

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The remarkable speed and price benefits of applying massively parallel  
graphics hardware,
such as the GPU, to scientific computing tasks are becoming much more  
widely known and
are attracting a great deal of interest.  In computational  
intelligence (CI), there have
already been impressive demonstrations of the power of this technology  
but the research
area is still developing rapidly.  There is much work to be done on  
questions such as how
to make this raw power easily accessible for general CI research, how  
to apply it to new
CI fields and how to continue to get the most out of it as the  
technology develops.
There is also increasing interest in the use of related technologies  
found in game
consoles such as Microsoft's Xbox, Sony's Playstation and the Cell  
processor, and in
portable entertainment and cellular phone mobile devices.

Building on the success of previous CIGPU sessions and workshops,  
CIGPU 2010 will further
explore the role that these technologies can play in CI research.   
Submissions of
original research are invited on the use of parallel graphics hardware  
for computational
intelligence.  Work might involve exploring new techniques for  
exploiting the hardware,
new algorithms to implement on the hardware, new applications for  
accelerated CI, new
ways of making the technology available to CI researchers or the  
utilisation of the next
generation of technologies.

Anyone who has implemented any computational intelligence technique  
using any parallel
graphics hardware (or related - see below) will want to submit to this  
special session.

Examples of appropriate platforms and types of hardware include but  
are not limited to :

  * Graphics cards and GPGPU platforms (such as CUDA, OpenCL etc)
  * Portable devices (such as cell phones, PDA etc)
  * Gaming consoles and their processors (such as Playstation (and the  
Cell), Xbox etc)
  * Larrabee
  * Other mass market parallel electronic hardware

Examples of appropriate CI techniques include but are not limited to :

  * ALife
  * Ant Colony Optimisation
  * Artificial Neural Networks
  * Bayesian Networks
  * Computational Biology or Bioinformatics
  * Classification
  * Data mining
  * Differential Evolution
  * Evolutionary Computation (such as genetic programming, genetic algorithms,
evolutionary programming etc)
  * Fuzzy Logic
  * Hybrid computational intelligence techniques
  * Parallel search algorithms
  * Robotics
  * Support Vector Machines

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Special Session Website

http://www.cs.ucl.ac.uk/staff/W.Langdon/cigpu/

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Submissions

Submission deadline: 31st January 2010

Page limit: 8 pages.

Please see the WCCI 2010 site (www.wcci2010.org) from more details.

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Special Session Chairs

Dr Simon Harding
Department of Computer Science
Memorial University of Newfoundland, Canada

Dr W B Langdon
Department of Computer Science
King's College London, UK

Tony Lewis
Department of Computer Science and Information Systems
Birkbeck, University of London, UK

Dr Man Leung Wong
Department of Computing and Decision Sciences
Lingnan University, Hong Kong

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